Wednesday, October 30, 2019

19 Part One: Boot Camp














This is a play through of "19 Part One: Boot Camp” for the Commodore 64, developed by Cascade games, with programming by Joe Booth & Mark Greenshields, graphics by Damon Redmond & Sam Mohabull, music by Rob Hubbard, and sound effects by Ian Martin. This disk image starts with an NTSC cracktro from a US group called “FBR.” This is followed by a PAL intro by Zenith. The game itself only runs correctly on a PAL C64. Emulation was done with VICE64 on a Mac and captured using OBS. The D64 can be found at: http://www.c64.com/games/40

Monday, October 28, 2019

1943: The Battle of Midway













This is a play through of "1943: The Battle of Midway” for the Commodore 64, a port of the Capcom arcade game by Tiertex 1988, with music by Mark Tait. The title screen was done by SB. This disk image starts with a cracktro from a group called “Triangle,” and it includes a trainer. Emulation was done with VICE64 on a Mac and captured using OBS. The D64 can be found at: http://www.c64.com/games/70

Friday, October 25, 2019

1943: One Year After for the Commodore 64



This is a play through of "1943: One Year After" for the Commodore 64, by American Action. It was published by in 1987. It was designed by Greve Graphics and programmed by Bernt Anlbäck. This disk image starts with a cracktro from a group called "TMC 1991." Emulation was done with VICE64 on a Mac and captured using OBS. The D64 can be found at: http://www.c64.com/games/39

Wednesday, October 23, 2019

1942 for the Commodore 64



This is a play through of "1942" for the Commodore 64, by Epic. It was produced by Japan Capsule Computers (UK) Ltd. in 1984 and published by Epic in 1986. Programming and graphics were done by Stephen Green, with a title screen by RCG, and music by Mark Cooksey. This disk image starts with a cracktro from a group called "Remember," and it includes documentation, a high score saver, a trainer, and some minor bug fixes. Emulation was done with VICE64 on a Mac and captured using OBS. The D64 can be found at: http://www.c64.com/games/38

Sunday, October 20, 2019

180 Darts for the Commodore 64



This one came out quite a bit longer than I expected, even with the trainer enabled. Part of that was due to the exceptionally long intro scroller that appears to be part of the original, pre-crack game; it's rare to see a longer intro on the real thing than you find in an accompanying cracktro.

Wednesday, October 16, 2019

10th Frame for the Commodore 64





This is a play through of "10th Frame" for the Commodore 64, by Access Software. It was written by Bruce Carver and Roger Carver. This disk image starts with a cracktro from a group called "Remember." Emulation was done with VICE64 on a Mac and captured using OBS. The D64 can be found at: http://www.c64.com/games/37

If you decide to try out 10th Frame for yourself, remember to put the joystick in the second port.

Monday, October 14, 2019

10 Pin Bowling for the Commodore 64





This is a play through of "10 Pin Bowling" for the Commodore 64, by Wicked Software as part of "The Big 100" collection. Emulation was done with VICE64 on a Mac and captured using OBS. The D64 can be found at: http://www.c64.com/games/691

This time, I decided to include a bit of background music to make up for the complete lack of sound in the game I was covering.

Music: "Elevator Bossa Nova" from Bensound.com

Sunday, October 13, 2019

0 and X for the Commodore 64



Today I finally started seriously working on a project that has been at the back of my mind for some time now. I have wanted to go through the games on C64.com and record footage of as many of them as I could eventually work through. Unfortunately, I decided to do it in alphabetical order, so this first one is really boring. Still, share this with anyone you think might sit through it to the end, because I need that watch time!